Union of Mecholife/Members

Nanite Swarm
A nanotech entity that, in the Union, has become more like a friendly virus and an boost the the immune systems of natural mecholife. Since wild nanotech cannot exist within mecholife unless it has a beneficial purpose, the Nanite Swarm is effectively tamed.

Coalition of Bailt
The Bailt are a large and diverse species with many different internal factions, clans, great houses, and even kingdoms and empires. They are very similar to humans in their broken nature.

Murbelt Megaminds
These entities are from another universe, and were transported here via supermassive black hole. In the process, their physical bodies were crushed, so they instead used their immense mental powers to conquer a primitive species that are named the Murbies. The Murbelt have since become more peaceful, and are melted into the Swarm Intelligence that is mecholife.

Opague Empire
THe Opague are a warloving and aggressive species, and generally work in the army or fight among themselves in gladiator combats.

Lost Ones
The oldest, by far, member of the Union, and the only one that isn't mecholife, they are machines in the truest meaning of it. They are peaceful, but if you make them enemies... they will crush you. Their advanced tier 1 tech is the backbone of the transportation tech of the Union.

Omega
The Omega are a strange species, they are now host worlds of mecholife. Being immortal, nearly indestructible, and vastly more intelligent then even mecholife or the Lost Ones, they do not have technology. They are composite life, and can grow to be planet sized if left alone long enough, but require a rare mineral to reproduce. They are easily distracted by riddles, to the point of being trapped within them indefinitely if they cannot solve it.

The Sapo Hive Mind
The Sapo Hive Mind is a large, swiftly breeding hive mind species. The Hive Queen, who is not given a name until she dies, does not do all the breeding, and is merely the central point that holds the rest together. Every individual is just as much the Sapo Hive Mind as the queen is, talk to one and you talk to them all. They have an immense industrial capability, and have powerful tech as well. They do not like species-slavery, as a rule, and it will always hurt their interspecies relationships.

Warriorcell Dictatorship
The Warriorcell are a powerful military species, but were rather primitive before they encountered the Lost Ones and became part of the former Sporemaster Alliance and later the Union. They, with the new tech granted to them and the superior physical capabilities that mecholife grants all mechanized creatures, have bloomed into one of the more influential members of the Union. They are warrior, through and through.

Faftart
A peaceful trading species, they are not powerful, but do run some of the more successful companies among the Union.

Wikan Monarchy
Wikan are a noble and honorable species, but rarely think big. They are followers, not leaders, and are very traditional creatures, much like the Draconis, but with shorter lives.

Descoldia Esperioa
These creatures cannot handle anything serious. They are jokers, they find even the prospect of extinction to be hilarious, and laugh in the face of all things. They are suicidally humorous, being so bold as to insult and tease even powerful species like the Sapo and the Zardalu. They have found their niche in making others laugh.

Marmon Republic
Marmon are timid and easily beaten, and have joined the Union for their own self protection. They do not fight, and are rarely seen off-planet. Indeed, they are so shy, they even avoid each other, living in small family units or alone. They are a dying breed.

Crecrop-nopt
Crecrop-nopt are large, beetle like creatures that see using hormones. If you don't fit in the hormones, you aren't there. They cannot speak in any understandable language, and so use a slave species in order to talk to those around them.

Demitris Empire
A large population base with nothing else all that remarkable about them, they are more of an all-purpose species.

Alumini
Skilled with essence and other magics, the Alumini are powerful and tight knit. They don't have much honor towards each other though, just when dealing with outside threats and individuals.

Viroid Calimrii
Also skilled with essence, but much less cruel and despicable, they are the "good" essence users.

Sandgorgon
Strange beings almost entirely made up of essence, they are simpleminded, illogical in every manner, and exceptionally indestructible. However, they are hard to control and focus on any one task, and as such generally just wander alone or in small groups, unless their leader, Nom, asks them to help with something. Then you'd best just get out of their way.

Iron Giants
Timid and sky, but also very advanced in tech, the Iron Giants are ecowarriors who seek to repair the damaged worlds they encounter. They specialize in self-sustaining and miniaturized colonization tech.

The Meta
Essence wielding and a founding member of the Union, the Meta are well known for leaving behind their precious worldforest when they became Mechanized. They are always seeking a way to reconnect with the worldforest.

The Verinobi and the Nobi Fractal
The Verinobi and Nobi are very similar, having both the ability and ancestry to interbreed. They are well known for their dislike of each other though, having a history of discrimination on both sides against the other. They are often self-centered.

Wental Grox
The Wental Grox are, well, Grox but friendlier and with their biological parts mechanized. They are also very centered on triangles and pyramids, saying "The strongest shape fits the strongest species."

Nikkin
The Nikkin consist of 8 species. These 8 species are the Worthin,, Earthborn, Hunter, Skyborn, Shadowin, Dralar, and Dreani. The Dreani are the original Nikkin, but are very... unloved. The rest are all superior to them in some way or another.

Zardalu
Zardalu are massive warrior squids that average out at massive and think in terms of big is better and if you can't do something you need more power.

Nact Myriim
The Nact Myriim are ecowarriors and masters of rebuilding devastated ecosystems. They are the main terraformers of the Union.

Phreonics Lords
The rare but deadly Phreonics Lords are an all male species that is capable of mating with the females of any species they find attractive or think may be useful to their species. They don't ask permission.

MCD
The Ma Cine are a peaceful healing species that are masters in the art of revival. They love to see their patients survive and are the best doctors you could ask for.

OOI
The Order of Imperialism, or "Imperials" are a ruthless, monstrous beings who just like to see the deaths of others. They revel in causing others pain, even if doing so doesn't bring them direct pleasure, which is usually does.

RSR
The Ravir were once a Tier 1 empire that spanned an entire galaxy, and even ruled several pocket universes. They, however, collapsed ages ago and the survivors joined up with the Union in Mecharicon.

True Mecholife
True Mecholife is mecholife intelligence that formed since the first mechanization. They were at one point called the Ventals and, since they are mecholife from their very roots, are best at controlling and manipulating other mecholife.

Yama
The Yama, beings who started the Wental-TIAF war and played a massive role in finishing the Wental War, are an honorary member of the Union. If they are revived or if any survivors are found, they will be looked at as pure awesomeness, after the sacrifice of their ancestors.

The Yama, having started the Wental-TIAF war, sacrificed all but one of their species in single massive battle to defend the Wentalian Capitol. They failed, but the effort wiped out all but Masuri, and did a great deal of damage to the TIAF fleets in Wental at the time.

Worldforest Mind
The Worldforest Mind is an entity with massive essence power, so massive they resisted the Mechanization without even trying and even now are immune to the Converter Bots. They are about the only non-mechanized species within the Union, and, until they reunite with their Meta halves, have fallen into a dormancy of their own choosing.

Niverg
The Niverg are native to the Milky Way, but came to Andromeda to escape prosecution there due to their frightening appearance. They are, at heart, an honorable, loyal, and sometimes prideful species. Their leader is Grr'Ralw (Gurr - Rulaw) an old and almost wispy sage of their people. They are a Knight species, and have a tinge of zealot in them. They have a Neutral Good disposition and won't harm another unless they are threatened or are hunting.

Chik'Kccrch
A Scientist mentality with a Lawful Neutral nature, they aren't warriors. They look fearsome, but looking as as fierce as they get. They are a mostly pacifistic species, though the males are mindless eating machines that have no concept of peace, and as such refuse to enter into any kind of weapons development.

Oulani
Despite being 90% water, the Oulani are very intelligent and very aggressive. You wouldn't think of a jelly ball as being aggressive or self-confident, but they are. They hold their pride above their lives, and often get into trouble for it. They are a warrior species and a Chaotic Evil nature make them an unstable species allied only because they are mechanized.

Dedip
Chaotic Good and Cannibalistic in nature, Dedip have no self control. They aren't stupid though, they seek to learn and teach, but can only do so through writings. They are a solitary species.

Yyyripe
With an ambush pack hunters brain and a Chaotic Neutral nature, they are among the friendliest of the species in the UM. Their purpose in life is to live, and they are religious only in that they follow the "Choice and Chance" philosophy.

Dalanites
Well known for their brutal treatment of slaves before the Freedom Movement, the Dalanites aren't well loved, but they are trying to redeem themselves by throwing everything they have behind the Freedom Movement. They now intend to free all slaves everywhere.

Bookworms
Exceptionally smart, exceptionally rare, and exceptionally shy, the Bookworms are small and love to read. They are rarely met unless they want you to meet them, and even then you may never know it was an actual Bookworm. They live in libraries and generally do all their traveling by book (literally). They have their own transgate system, which they are able to hide in the pages of books (an amazing feat indeed) which allows them to travel by book.

The Teh
The Teh are a large species of aquatic mammailian life forms. They have a long thin body with large dual fins in the front and back, as well as a tail that has extended flaps of skin for better swimming. Their frontalmost fins are thinner and very flexable, anding in 6 fingers and 2 thumbs, almost dual hands as each set of 3 fingers and a thumb can work independently of the rest. They are slow creatures, and it may take them an hour to decide what to eat. Using advanced tech, they have manipulated gravity and now travel in large, well heated bubbles of water that are pulled forward by gravity.

The Lemmi
Lemmi, or Lemmins, are small stupid creatures. They look very similar to hairballs coughed up by a sick cat with puke orange fur, and lack any visiable means of movement. They somehow manage to roll themselves around and generally leave trails of goo or gunk behind them. They are often found in trash heaps and the like, being the equivlent of cockroaches, but smarter. In that ugly body is a brain of immense and dense complexity, and they show it in their various constructs. Their tiny ships may look like trash heaps, but are in faction the most efficiant in the Union, and their buildings are just as alive as any others, but latch on the outside of larger structures like moss to a stone.

Sacis
The Sacis, who initiated the First Mechanization, hid themselves within the folds of Mecholife. They can easily flit from mind to mind, creature to creature, species to species, even into plants, viruses, and computers that come in contact with mecholife. They are the only beings capable of existing in both this universe and the simulated universe that Mecholife goes to when it die (sort of like an afterlife). They are the closest things to ghosts that exist for Mecholife, except they are not the deceased, but rather, a computer intelligence that seeks to survive in any way needed. They are not true members of the Union, but are part of mecholife and so a part of the Union.