Union of Mecholife/Military

Ships
Ships echolife disrupts automation and nanotech, so all UM ships are sentient. They are living mecholife creatures, with a sapience that varies from donkey level to elephant level. The most advanced of the ships can even have dolphin level sapience, but thats the highest the UM allows them to reach, out of self-security. Being part of mecholife, they could never turn on the UM, but they could go on strike or just leave and go rouge. There are precedents in Mecharicon. Since they are mecholife, wheels and gears and other systems that are parts can exist, but they are not part of the creature itself. The ships look like intestines on the inside, with the walls covered in long thin tentacles, which are used to repair any damaged systems.

Personel
Personel

Medical

 * Surgeon - Specialize in the repair of injuries by cutting them up and fixing them up.
 * Medical Soldier - A soldier who can double as a doctor when needed.
 * Phyc Audit Individual - To remove memories and nightmares, a soldier can submit to a Phyc Audit, where the mind is smoothed over, losing all imperfections and personality. Is irreversible.
 * Doctor - Uses medicine to keep sickness from spreading and to heal injuries.

Soldiers

 * Animal Riders - Powerful land based enemies with photonic weapons and physical power who ride various deadly Animals.
 * Flyboys - Grox with rockets attached to their backs who use weaponry from an age long lost. This weaponry shoots blasts of electrical energy into the enemy, electrocuting them and short circuiting ships and electronic devices.
 * Soldierboys/Soldiergirls - The basic soldier in the army, armed with a blaster (photonic) and an energy sword (varies between species).
 * The Boys - Low Level Soldiers who are male, they get heavy duty long range weapons with no speed or agility, making them easy shots.
 * The Girls - Low Level Soldiers who are female, they get smaller weapons best used in close range combat. However, they are very fast and smaller, thus are harder to hit.
 * The Squirts - Children Soldiers who fight to protect their families and will probably die or kill themselves later on. This is a shameful part of the army, but the culture of the UDUM allows any to join. They have decent weapons and armer, but aren't skilled enough (in general) to do any real fighting. They are only used when absolutely necessary, and usually stay in training until adults.

Engineers

 * Vehicle Engineer - Fix broken machines.
 * Building Engineer - Fix broken buildings.
 * General Engineer - Fix anything they find.

Captains
Captains are the chosen leaders of the Wental Squads. Each Squad has 10 men, one of whom is the captain. The Captain is anonymous, and leads using hand signals and quick words to command the squad.

Culinary

 * Master Chef - One Master Chef per 10 normal ones, to tell them what to do.
 * Chef - These guys cook the food.
 * Food Associate - Gathers foodstuffs from various planets, always accompanied by a Squad or two.

Strategic

 * Battlefield Strategic - Smarter then the normal guy, they work on the battlefield and with the soldiers to figure out how to repair damaged plans and how to undo mistakes or adapt best. They are also able soldiers.
 * General Strategist - Works with the General (or is the general) to decide what that portion of the army will do next.
 * Global Strategist - This group of individuals are the best of their kind. They can create complex plans and explain them to the normal individual, they rarely screw up, but often take too long to respond for sudden actions.

Construction

 * Master Architect - These guys are the most skilled builders in the Wentals Empire. They build general defenses and large fortresses.
 * Basic Architect - These individuals are found with every 100 soldiers. They help build quick defenses and organize quick ship defense positions.

Entertainment

 * Animals Tamers - Ride dangerous animals normally used for war. They are the center of attention... mostly.
 * Prostitutes - As primitive as some think this is, it is useable and worth the effort. The entertainers have their needs too, and many are willing to do such work for money.
 * Band - Various bands exist for musical entertainment. Rock, Country, Screamo, all musics can be found in the Army.
 * Holidays - entire holidays are created for the sole purpose of giving the soldiers time to enjoy themselves.

Ranks
Ranks

Supreme Captain Commander
This individual leads all other people in the Military. They are, in essence, the final say in the Government.

Captain Commander
This guy leads all space fleets and off-planet operations.

Supreme General
The Supreme General (SG) commands all planet-side forces.

General
Generals control armies of 20 thousand Wental Soldiers and 5 thousand other Personel.

Admiral
Admirals leads fleets of 50 ships.

Commander
Commanders lead 250 men into battle.

Lieutenant
Lieutenants lead 10 ships into battle.

Private
Privates are aids for Lieutenants and learning to reach their rank.

Captain
Captains run ships.

Soldier
Soldiers do the dirty work.

Captain In Training
Captain In Training means you do everything the captain tells you in the hopes you get to run a ship someday.

Warrior
Warriors are specialized soldiers who tend to use close combat techniques instead of the normal ranged weaponry of the Soldier. More honor, less survival rate.

Warrior in Training
You are training to become a warrior and may have been any other rank before hand.

Bases
Bases

Strategies and Tactics
Strategies and Tactics

Meatgrinder
Created by: Kwaad Used In: Wental Wars, Andromeda War Effectivness: 50% Brutality: 100% Enemy Survivor Rate: 6% Friendly Survivor Rate: 92%

Nikkin Sweep
Created by: Nikkin Used In: War for Wental, 2nd Bunsen War, Wental Wars, Andromeda War Effectivness: 82% Brutality: 32% Enemy Survivor Rate: 2% Friendly Survivor Rate: 99%

Sphere Wall
Created by: Sapo Used In: Andromeda War Effectivness: 73% Brutality: 21% Enemy Survivor Rate: 25% Friendly Survivor Rate: 83%

Mechoweapons
Created by: Wentals Used In: Andromeda War Effectivness: 70% Brutality: 90% Enemy Survivor Rate: 50% or less. Friendly Survivor Rate: 100%

Using diseases, usually viruses, the Wentals can easily destroy any enemy they meet, on any 1 planet at a time. First, they need to kidnap several members of the planets species. Then they create or talor viruses to that species, creating a single unified supervirus. After that, they find a common and global species, usually an avian of some sort, and release the virus into the population. The virus spreads swiftly, but the first stage is generally harmless. The second stage varies depending on what the Wentals want. If they want to claim the planet as their own, then the virus kills or incapacitates the enemy. If they want slaves, it blinds, deafens, or otherwise destroys their senses, making it easier to capture them. If they want complete anahilation, the virus kills as many as possible, and there are usually many such viruses released across the planet, to make it more likely to get a 95% or higher kill rate.

One notable case of this was a virus that caused massive internal bleeding as it's killing blow. It spread though a bird-like avian species and infected a target species that was similar to humans. The first stage was a simply cough, often considered nothing but allergies or some minor flue type virus. The second stage came rapidly and caused hemoraging and internal bleeding. The killing blow was the final attack, when the virus wiped out it's victims blood cells (or equivlant) and caused capilaries to burst. This had the disterbing affect of causing the eyes to pop from the sudden rush of blood, as well as collapsing the lungs and causing a side affect of drowning in your blood if you didn't die from the other syptoms first.

Conversion
Created by:Wentals Used In:Andromeda War Effectivness: 99.98% Brutality: 0% Enemy Survivor Rate: 99.98% Friendly Survivor Rate: 100%

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Created by: Used In: Effectivness: Brutality: Enemy Survivor Rate: Friendly Survivor Rate:

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Created by: Used In: Effectivness: Brutality: Enemy Survivor Rate: Friendly Survivor Rate: